![]() ![]() Reversal Edge is particularly fascinating, as it represents an attempt to level the playing field when novices take on experienced players. Mapped to the bumpers are a slow but unblockable attack (which, we discovered, could be evaded), along with two special attacks known as Critical Edge and Reversal Edge. The main attacks are high, low and middle ones, and the game lets you launch guard moves that must be carefully timed to be effective. Soul Calibur VI’s gameplay certainly impressed with its fluidity and responsiveness, and it should provide a pleasant nostalgia-trip for those who played previous Soul Calibur games. The only two playable characters were Sophitia and Mitsurugi, and just two battle arenas were unlocked, both with a distinctly Ancient Greek vibe (even though the game is set in the 16th century). It was, however, a restricted experience, with only the two-player Vs player-versus-AI modes enabled. Soul Calibur VI hands-onĪt Bandai-Namco’s December 2017 games showcase in Paris, we were able to enjoy extensive hands-on time with Soul Calibur VI. When we interviewed Producer Motohiro Okubo, he said he was: “Still developing” the game, which points to a likely release date towards the end of 2018. ![]() It has, however, confirmed that the game will arrive during 2018. So far, Bandai Namco hasn’t announced a solid release date for Soul Calibur VI. ![]()
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